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Collision Notification Protocol with Swift and SpriteKit
How to implement contact notifications with a Swift protocol to delegate hit test logic on collisions between entities on top of GameplayKit and SpriteKit.
How to implement contact notifications with a Swift protocol to delegate hit test logic on collisions between entities on top of GameplayKit and SpriteKit.
As of Xcode v9.3.1, Debug View Hierarchy displays SpriteKit scenes with a SKCameraNode incorrectly. My observation and workaround.