Tag

SpriteKit

Transform Component in GameplayKit

Transform Component in GameplayKit

Create a transform component for GameplayKit in Swift to get a clean and robust API for everything related to position, rotation, and scale.

Better Time Management in SpriteKit

Better Time Management in SpriteKit

Setup a ticker with Swift and SpriteKit to have relevant relevant time information like delta time available anywhere in your game code.

Trail VFX with SpriteKit

Trail VFX with SpriteKit

Create a common Game VFX with SpriteKit, useful for trailing effects like projectiles and magic. Based on the less used components SKCropNode, SKEffectNode, and SKWarpGeometryGrid.