Johan Steen on

Indie Game Development

Game Event System with Swift

Game Event System with Swift

Build an event system with Swift for a highly modular game architecture using isolated game systems without hard dependencies.

Game Input System in Swift

Game Input System in Swift

Build a rock solid and reusable game input system in Swift. It works with all of Apple's game frameworks and is device agnostic.

Transform Component in GameplayKit

Transform Component in GameplayKit

Create a transform component for GameplayKit in Swift to get a clean and robust API for everything related to position, rotation, and scale.

Better Time Management in SpriteKit

Better Time Management in SpriteKit

Setup a ticker with Swift and SpriteKit to have relevant relevant time information like delta time available anywhere in your game code.