Tag

Swift

Devlog #6: Level Editor

Devlog #6: Level Editor

It's time for the sixth devlog of my indie shmup game. I've now built the first iteration of a level editor as a macOS app embedding a SpriteKit view.

Devlog #4: Animation, HUD and Enemy Fire in Swift

Devlog #4: Animation, HUD and Enemy Fire in Swift

It's time for the fourth devlog of my shoot'em up game. In this episode I walkthrough my latest implementations regarding animation, HUD and enemy fire in Swift, SpriteKit and GameplayKit.

Devlog #3: Collision Detection

Devlog #3: Collision Detection

The third devlog of my shoot'em up game is up. This time I walkthrough my latest implementations regarding handling collision detection in Swift, SpriteKit and GameplayKit.