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Indie Game Development

Devlog #6: Level Editor

Devlog #6: Level Editor

It's time for the sixth devlog of my indie shmup game. I've now built the first iteration of a level editor as a macOS app embedding a SpriteKit view.

Devlog #3: Collision Detection

Devlog #3: Collision Detection

The third devlog of my shoot'em up game is up. This time I walkthrough my latest implementations regarding handling collision detection in Swift, SpriteKit and GameplayKit.