Implement a GKComponent for Contact Tests with SpriteKit
Implementing an automatic system for contact test notifications on collisions with entities and components on top of GameplayKit and SpriteKit.
Implementing an automatic system for contact test notifications on collisions with entities and components on top of GameplayKit and SpriteKit.
Shmup game devlog #2, implementing spawning points and enemy movements with Swift, SpriteKit and GameplayKit.
Shmup game devlog #1, introduction and player input. Building a game with Swift and SpriteKit.
Using Swift to implement a solid keyboard input handler for games on macOS.
Swift strategies to hold references between GKComponents in GameplayKit with convenience properties.
As of Xcode v9.3.1, Debug View Hierarchy displays SpriteKit scenes with a SKCameraNode incorrectly. My observation and workaround.