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Indie Game Development

Game Input System in Swift

Game Input System in Swift

Build a rock solid and reusable game input system in Swift. It works with all of Apple's game frameworks and is device agnostic.

Transform Component in GameplayKit

Transform Component in GameplayKit

Create a transform component for GameplayKit in Swift to get a clean and robust API for everything related to position, rotation, and scale.

Trail VFX with SpriteKit

Trail VFX with SpriteKit

Create a common Game VFX with SpriteKit, useful for trailing effects like projectiles and magic. Based on the less used components SKCropNode, SKEffectNode, and SKWarpGeometryGrid.